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Thread Statistics | Show CCP posts - 20 post(s) |

Pinky Denmark
The Cursed Navy
359
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Posted - 2013.04.08 18:33:00 -
[1] - Quote
Good choices - I can't complaint since I voiced the exact same opinions about slot layouts and bonus in the recent past. The only thing striking me is the Megathron drone bay should be reduced to 100m3 like the band with or we will be spammed with way too many ecm-drones... |

Pinky Denmark
The Cursed Navy
360
|
Posted - 2013.04.09 01:06:00 -
[2] - Quote
Honestly switching around the slot layout makes both ships (Megathron & Hyperion) so much more interesting not only in a ship by ship perspective but also for the entire gameplay...
The Shield Hyperion might be replaced by the Shield Megathron but so what? The Megathron will consume more cap but if you can manage it will tear apart any oposition in a short timespan and such doesn't need much staying power - that lost lowslot will work perfectly for cap boosting, web, eccm or whatever you feel for... The role for prolonged combat suits the Hyperion nicely and you can plate it like you used to do with the Mega or make sustained battleship with good dps and average tank or less/more depening on your fit.
Honestly I rarely appreciated the 5th medslot on the Hyperion and I can hardly wait to try out the new and IMO improved Megathron. If you guys want to complain about something you should look at the pathetic and boring scorpion who barely got any attention at all or the fact that attack battlecruisers are allowed to take a **** down the back on most battleships with suppreme dps and the velocity to dictate range against anything bigger than a cruiser... But the Gallente line is actually nice and inspiring!!
Pinky |

Pinky Denmark
The Cursed Navy
360
|
Posted - 2013.04.09 13:25:00 -
[3] - Quote
CCP Rise wrote:Hi again Gallente friends!
We've just had a meeting with the balance team to weigh all your feedback and go over our options for this ship line. We have come up with some new solutions which I think you will be happy about.
Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.
Thanks again for the input!
I really, really liked your first iteration of the Mega and Hype so I hope you're not mistaking "affectionate hysteria" with "possible gamebreaking"? Will be looking forward to see what you've come up with... And about the other threads you really should look at the scorpion and the Rokh and take a serious look at the attack battlecruisers again ;-) |

Pinky Denmark
The Cursed Navy
362
|
Posted - 2013.04.10 11:10:00 -
[4] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty.
I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them...
The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.
You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.
That Megathron is an abomination for game balance!! |

Pinky Denmark
The Cursed Navy
362
|
Posted - 2013.04.10 11:34:00 -
[5] - Quote
Akirei Scytale wrote: Look at its base armor before commenting that it will be the best armor buffer. It has the option of a solid tank or extreme gank now.
Extreme gank is way too extreme as Megathron already annihilate anything within range. People will always find ways to abuse dps in a way that doesn't make the game any better. And trust me you can get a sweet tank out of the Mega with 8 lowslots and still hurt people with ease... |

Pinky Denmark
The Cursed Navy
365
|
Posted - 2013.04.26 21:17:00 -
[6] - Quote
I am still very worried about the sheer dps potential coming from that Megathron without any significant weakness in durabiluty with 8 lowslots and only 500 less armor hitpoints than the Amarr Apocalypse battleship.
The Megathron in the current condition can pack a serious punch... Megathron punch so hard people rarely get to deploy their set of heavy drones in a fight before their target is down.
Currently I find the Megathron balanced by the choice of having 3 plates + 1 damage mod or 2 plates + 2 damage mods.
Losing some drone power and a hi-slot which might have held a heavy neutralizer is a small price to pay for getting MORE gun dps and a lowslot for an extra plate or damage mod - or nanofiber/tracking enhancer/eccm whatever... This is a huge buff to one of the ships that didn't really need it - And the gameplay doesn't get changed at all.
I liked the initial proposal much better that suggested a role change - I like a Megathron with 7/5/7 layout a lot. Then I don't mind the ship having a RoF bonus and only 75-100 drone bay...
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Pinky Denmark
The Cursed Navy
367
|
Posted - 2013.04.29 00:05:00 -
[7] - Quote
The only thing about a Megathron being "supposed to kick ass" is the fact blasters no longer have a very short range. Getting within 10km from other battleships isn't that difficult and if things go wrong it only takes 5 seconds to change for Null ammunition recently boosted and suddenly dealing serious dps at longer range. |
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